Quick Comparison
| Variant | Difficulty | Hand Length | Why You’ll Love It |
|---|---|---|---|
| Traditional | Intermediate | 2+ Rounds | Original Sabacc, Bane and Rebels-style gameplay |
| Corellian Spike | Beginner–Intermediate | 3 Rounds | Easy to learn, quick rounds, Galaxy’s Edge and Solo-style gameplay |
| Coruscant Shift | Beginner–Intermediate | 2 Rounds | Changing target each round, fast rounds, Halcyon-style gameplay |
| Kessel | Beginner–Advanced | 3 Rounds | Shift tokens add depth, longer hands, Outlaws-style gameplay |
Traditional Sabacc
Difficulty: Intermediate
Hand Length: 2+ Rounds
Why You’ll Love It: Original Sabacc, Bane and Rebels-style gameplay
Corellian Spike
Difficulty: Beginner–Intermediate
Hand Length: 3 Rounds
Why You’ll Love It: Easy to learn, quick rounds, Galaxy’s Edge and Solo-style gameplay
Coruscant Shift
Difficulty: Beginner–Intermediate
Hand Length: 2 Rounds
Why You’ll Love It: Changing target each round, fast rounds, Halcyon-style gameplay
Kessel Sabacc
Difficulty: Beginner–Advanced
Hand Length: 3 Rounds
Why You’ll Love It: Shift tokens add depth, longer hands, Outlaws-style gameplay
Sabacc is one of the most iconic games in the Star Wars universe. But Sabacc isn’t one game, it’s a family of related card games with different decks, dice, and rules. All 4 versions share 3 main elements:
- Gameplay in rounds while trying to achieve the best hand possible
- Dice that add an element of chance and luck
- Betting or wagering
On our Sabacc Hub Page, you’ll find four main variants covered: Traditional Sabacc, Corellian Spike Sabacc, Coruscant Shift Sabacc, and Kessel Sabacc. Below, we go into more detail so you can pick the perfect version for your next game night.
1. Traditional Sabacc
Good for: Legends fans, players who prefer poker-like complexity, longer sessions, fans who want to re-create gameplay from the Darth Bane Trilogy or Disney’s Star Wars Rebels.
Why it stands out: Traditional Sabacc is the most classic form of the game and is the featured version in most novels. It uses Spike Dice, and a deck of 76 cards with 4 main suits (60 cards) and 16 negative or neutral cards. The goal is to get as close as possible to +23 or -23. It features the most iconic sabacc hand, The Idiot’s Array.
Playstyle:
- Rounds continue until one player calls it
- More cards per hand mean more possible combinations
- Includes betting, trading, and dice rounds
- Protection from the dice and no dice on final round
- Generally longer games
➡️ Best if you enjoy strategic decision-making similar to poker with a little less dice luck needed.
2. Corellian Spike Sabacc
Good for: New players, fast games, casual groups, players who prefer poker-like complexity, fans who want to re-create gameplay from Solo: A Star Wars Story or enjoy Galaxy’s Edge sabacc.
Why it stands out: Corellian Spike uses Spike Dice and a 62-card deck (same deck as Coruscant Shift) made up of 30 positive and 30 negative cards, with 2 neutral cards. The objective is simple: get your hand value as close as possible to 0. It includes 11 different ranked hands to build within 3 rounds to win.
Playstyle:
- Simpler base rules
- Strategic depth in the ranked hands
- Generally shorter games (great for quick casual play or conventions)
- A chance to loose it all to the dice, even on the last round
- Includes trading, betting, and dice rounds
➡️ Best if you want a quick, approachable version with strategic depth to stay interesting but like the chaos of the dice.
3. Coruscant Shift Sabacc
Good for: Players who like variability and tactical choices, fans who want to re-create gameplay from the Galactic Starcruiser Halcyon.
Why it stands out: It’s core twist is the Shift Dice that determine the target number and suit. You try to match it using a selected subset of your cards, not necessarily your whole hand. It uses the same deck as Spike, a 62-card deck made up of 30 positive and 30 negative cards, with 2 neutral cards. There are no specialty hands, and very quick gameplay based on 2 rounds.
Playstyle:
- Two selection rounds with betting rounds after each shift
- Dice roll at beginning determines target number and suit
- Target number options include: 10, 5, 0, -5, -10
- Balance getting target number with target suit
- Very quick games
➡️ Best if you enjoy fast-paced games with changing goals and strategic card selection every round.
4. Kessel Sabacc
Good for: Players who want simple base gameplay with lots of strategic depth, fans who want to re-create gameplay from Star Wars: Outlaws.
Why it stands out: It uses a 44-card deck split into 2 mini-decks called families, typically named Sand and Blood. Each mini-deck has 3 copies of cards 1-6 and the imposter (dice card), with one Sylop (wild). Kessel also uses Spike Dice to determine the value of imposter cards. It also features Shift Tokens to change gameplay mid-hand. Each player secretly selects 3 out of their 16 possible tokens to play with, revealing them when used. Three gameplay rounds until reveal, but the hand continues if players still have Tax Chips.
Playstyle:
- Hand continues until only one person has chips left
- Shift tokens add infinite diversity and strategy
- Use tax chips to buy cards to get the lowest pair
- A blend of card value strategy and token/chip management
- Last player with tax chips wins the wager
- Generally long games, mostly dependent skill and starting tax chip count
➡️ Best if you enjoy simple base gameplay with deep strategy with each game different based on the chosen tokens.
Picking Your Sabacc
There’s no one right version, only the version that fits how you like to play. If you’ve already mastered one version, test out another one! Still undecided? Try out our quiz!
Which Sabacc Variant Should You Play?
Answer these quick questions and we’ll recommend the best match for your next game night.